An Epic Problem (The Jimquisition)

(Jim grunting) – I have no joke planned for these today, I just saw ’em in the studio and thought, “Yeah, puttin’ those on.” (claws thudding) ♪ Born different ♪ ♪ Born innocent ♪ ♪ Born perfect ♪ ♪ I’m not like you, I’m a ♪ ♪ Born lover ♪ ♪ Born livid ♪ ♪ And I know I’m, I’m
not like you, I was ♪ ♪ Born clever ♪ ♪ Born knowledgeable ♪ ♪ Born better than ♪ – You know folks, I find myself
with an interesting dilemma. On the last video I did in this series, I made a joke about
desperately begging for people to like and subscribe on the video. The thing is, then actually did see a significant uptick in subscribers. So the thing is that begging
for likes and subscribes is pathetic and worth making a joke about, except it legitimately really does work. So please like and
subscribe, please! (sobbing) Please! I’ve got crab gloves on! Oh, I left this light on. It should be fine. (light clicking) I mean, it fucks with
continuity turnin’ it off. Anyway, we’re going to have
ourselves a grown up discussion about the Epic Games Store, a subject that’s gotten very
touchy, a little bit emotional, and some might say just
a touch ridiculous, but we’re gonna try regardless to discuss this in an adult manner. Now, I’m gonna say some things that the Epic haters are
gonna really, really like, I’m gonna say a couple things that they may not appreciate so much, but I urge you all to
take on board what I say, hear me out and come to a
sensible, calm, rational (Jim laughing) That ain’t gonna fuckin’ happen! It’s no secret by now
that the conversation around the Epic Games Store has
gotten really fucking nasty! I mean really fucking nasty. When the Epic Games Store started it all seemed like a good idea, initially, and theoretically it still is. Epic had a major market
leverage with “Fortnite” and was rolling in Tencent money, the digital storefront it was
positioning itself against was in dire need of real competition. The stage was set for
something interesting, I mean Steam was a mess of a storefront with an oversaturation of garbage, a number of genuinely hateful communities, and such a crowded storefront
that many good indie games were dying on the vine. However, it soon became clear that Epic wasn’t interested in merely competing, it was out to throttle its opponents by throwing huge stacks of cash around and buying up exclusivity deals with games both large and small. It did so in some pretty shitty ways, too, with major games like “Metro Exodus” disappearing from Steam less
than a month after launch and a number of Kickstarter
projects leaving their backers feeling cold after promising Steam keys that would no longer be available. Epic has since said that it will continue to pursue exclusives regardless of the games’ prior status or promises. Now overall I have a big problem with Epic Games as a company. Their treatment of
workers has been abusive with unreasonable perpetual crunch periods resulting from the perpetual
service nature of “Fortnite”. Tencent having so much
control and influence over the industry is
something I never like to see any one single company have, Disney! And Epic’s exclusivity spending spree has been a capitalistic
juggernaut of bullshit that demonstrates how cash can be used to shortcut one’s way onto the
path of a de facto monopoly, and that’s clearly what they want. Epic’s Tim Sweeney talks a big game about merely wanting Steam to offer the same generous revenue split with developers that they do, but the stated goal
makes no business sense. You do not get into a market with the aim of making a rival copy your
biggest competitive advantage and subsequently disarm
your biggest weapon. Epic’s tactic of aggressively
pursuing exclusives, from indies to so-called AAA games, is a power play that attempts
to starve the market of goods and turn itself into the sole distributor. However mad you are at the
latest game going exclusive, it’s ultimately not the fault
of the game or its developer. Epic Games is the problem with Epic Games. Epic Games and the economic
system it operates in allowing and encouraging businesses to behave the way it’s been behaving. And I really feel we need
to refocus ourselves here because if you do have an issue with the way Epic’s been doing business, you ultimately have an issue
with the unchecked capitalism, or ca-triple-apitalism as we call it here, that’s allowed all this to happen. In this market, Epic is
free to spend its money and swallow up games by the bucketload. In this market, Epic is free to gain a stranglehold grip on
PC digital distribution. In this market, Epic is
free to pretty much do whatever the hell it wants,
provided it has the money to pick up the tab, which it does. It’s got lots of money, lots of a capital. Sadly, and we’ve got to address this, leveling criticism an
Epic has gotten harder because bad actors have kind
of ruined it for everyone. We’re at a point where
criticizing the Epic Store gets one tarred with the same brush as complete imbeciles
flinging their shit around incoherently just to dogpile
in on a hot controversy. Anyone with criticism of the Epic Store is now lumped in with caterwauling idiots, and, well, it’s really
easy for them to do that because there are so
many caterwauling idiots. Because the internet is the internet and game discussions particularly tend to get just plain
horrible with enough time. The subject of the Epic Store has turned thoroughly poisonous and the outrage around Epic Games has officially gotten out of control. The breaking point for
this has been “Ooblets”, a game that signed an
exclusivity deal with Epic resulting in the developer Glumberland getting bombarded with hate
speech, harassment, and threats. Now I had issues with the way Glumberland announced the deal, dismissing what I feel
are some genuine concerns about Epic’s business practices, but a video I’d published on the matter is currently set to private after seeing just how fucking vile the
attacks on the team had gotten, because I don’t wanna be
even indirectly contributing to the kind of horror show displayed here. And if you’re offended
that I censored myself, well, sorry but I’m not gonna accept blame for taking it down. I want no part of that bullshit. Blame the abusers, I want
no part of that toxic shite. Nobody deserves what that team got. Physical threats, hate speech
of pretty much every stripe, outright lies and sheer gibbering hatred made up thousands of
messages sent their way, and, folks, that’s just
not fucking helpful, is it? Anyone who did that really
fucked things up for everyone because once we get to the point where developers are
receiving that kind of vomit it poisons the well, totally overshadows any illegitimate critique
of Epic there might be and paints any problem people
might have with the store as coming from a group of
screaming maladjusted morons thanks to the screaming
maladjusted morons. And Epic Games knows it, too, it played up to the
situation pretty effectively, promising to support developers in future and help them cope with abuse, which is what it should
be doing, absolutely, but one can’t deny the corporation also walked away from this problem with armfuls of positive PR for itself and a lot of games media headlines, and the abusers handed
Epic that publicity. Even if you’re a heartless fuck who doesn’t care about
people being abused, then I will appeal to your
pragmatism at the very least. Harassing and threatening developers will not get you what you want, it will get you the opposite,
and also you’re a dick. As I said when a “Wolfenstein”
level designer was harassed off Twitter over
“Youngblood’s” microtransactions, it makes their job of criticism
so much fucking harder when idiots spill their monstrous rhetoric at any accessible target they can find. It taints the whole
debate, jerks the spotlight violently away from credible discussion, and unfairly sets the sights
on ground-level individuals who are simply not the goddamn problem! If any abusers out there genuinely care about the subject they’re
acting so mad about and not just attacking
for the sheer fun of it, then they’re scoring an own
goal every time they decide to throw their anger at
completely the wrong people. This is especially worth remembering when it comes to indie developers. Look, you’ve gotta give them some slack! It’s a dog-eat-dog horror show out there in game development! I’ll say what I’ve said every single time I’ve talked about this: I do not blame any one
indie developer whatsoever for taking the Epic exclusivity deal. Barring extra circumstances,
like crowdfunding promises or last-minute changes
that fuck with pre-orders, I think smaller games
need your understanding. They’re not big AAA publishers, they’re not acting out of a
malice or bloody-minded greed, they’re just trying to
survive like the rest of us. Be the game “Ooblets”,
“Shakedown: Hawaii”, “Hades”, whatever, there are very
understandable reasons to want to sign with Epic. The revenue split is
unquestionably generous, with Epic only taking 12% of the cut as opposed to Steam’s 33%, and for any small studio
that’s hard to pass up. Plus, any struggling small
developer is gonna benefit from the upfront exclusivity
cash that often ensures a game’s financial success
regardless of sales. I think that’s a deal a lot
of you watching out there would find fuckin’ tempting! On top of that, the Epic Store is not full of asset flips that bury their release or games about school shootings
and killing gay people that the algorithm might
associate genuine games with. – A lot of indie games
have struggled on Steam. The market is so crowded
and the lack of oversight has led to the underhanded
exploitation of many features that can push down quality work and elevate bad actors peddling what Valve itself calls fake games. But to bring this back to reminding you what the real problem is, there’s a bit of a sinister side to
indies taking the deal, and the blame is with,
well, take a wild guess. Stories are starting to
circulate that Epic Games itself is courteously railroading developers into going exclusive with them or not having a shot on
the storefront at all. Recently the developer of “DARQ” revealed that Epic approached them about
taking an exclusivity deal and, when refused, said it couldn’t let “DARQ” be sold as
a non-exclusive game. “I felt like going for an exclusivity deal “would show that my word means nothing “as I had just promised the
game would launch on Steam. “I thought it was a bad idea
to disappoint all those people “and prove to the world that
my announcements mean nothing. “Epic made it clear that they “reached out to me with
an exclusivity deal. “I politely turned them down “before we had a chance to discuss “any details, money offered, et cetera. “I asked them if they would be willing “to sell ‘DARQ’ non-exclusively “and they explained at this point in time “it’s not something they can do.” This ain’t the first time it’s happened. “SkateBIRD” was turned down by Epic when it wouldn’t pledge its fealty, with the developer saying: “Epic doesn’t want SkateBIRD, “they say they’re focusing on exclusives “and SkateBIRD promised Steam keys “in its Kickstarter, therefore nah.” Epic is actively pursuing
a number of indie titles that show significant pre-launch interest but Epic’s own interest
is purely conditional. It’s eager to work with small companies only if it can be the
sole seller of their work, which says a lot, I feel, especially for a company that
claims it’s doing all this for the betterment of the PC market. That’s been Tim Sweeney’s whole angle. What this says is that
the Epic Games Store is about disrupting the market more than being a decent storefront for customers and game purveyors alike, that its snapping up games
simply to have them as exclusives rather than offer them to shoppers at all, that it only cares about indie games if it can use those indie
games to hurt its competition and feed into that disruption. Epic knows full well who
has the power in the dynamic between it and a tiny indie company and it’s exploiting that
power to the fullest. And if you’ve ever read about the way Epic is said to treat its workers, exploiting power dynamics
for selfish gains is something Epic’s very,
very well-versed in. If you’re a small-time dev who wants and needs that safety
net of success Epic offers, if you’d like the extra security that a platform like Steam can’t offer, well, Epic can offer it to you, but only if you cut Steam
out of the equation entirely. Some people perceive even
small Studios taking the deal as something motivated by sheer greed, but Epic’s revenue split
isn’t merely attractive bait, it’s being used to effectively strong-arm creators with an ultimatum, an ultimatum that I’m not entirely sure has been given to AAA publishers,
some of whom seem to enjoy being on both the Epic
Store and Steam just fine, and are literally in it for the money because they’re big honking corporations and that’s all they ever care about. Epic is actively putting indie developers into awkward positions,
profiting off them, using them to inflict
damage on the competition, and exploiting the backlash they receive for its own advertising. Doesn’t sound like a corporation that cares about the PC market. And even if it wasn’t doing all that, I’d still understand
indies taking the deal, but the generosity of the deal combined with the railroady
conditional nature of it? Yeah, indies are in a tough position and they don’t deserve the
community dumping all over them. But, again, in the economic system that we here call ca-triple-apitalism, everything Epic’s doing
is just fine and dandy. It’s how businesses get ahead, with brutal, ruthless,
uncaring efficiency. You’re mad about what Epic’s doing? Get mad at a system that ensures the most effective way to complete is to pay for your
competitors’ starvation. This is capitalism unfettered
and it’s at the root of the video game industry’s
many transgressions. Money flows to money, the rich are always
positioned to get richer because the more money you have, the easier it is to get even more. You just use the cash you’ve got to spend everyone else to death. Steam needs competition but
under ca-triple-apitalism, this is what competition looks like. Using bottomless reserves of riches to buy up all the goods and
replace the de facto monopoly by transforming into
the de facto monopoly, a monopoly you’ll keep
until a richer company comes along to replace you. The big fish poaches exclusives
from the little fish. Epic has tons of money
and with tons of money you don’t have to build a quality product, offer a superior experience, or otherwise give
advantages to the end user. You just have to have more
cash than the other fuckers and crush them with it! Anything less than that
would be seen by executives as a waste of time and resources. Why bother being better when being richer gets
you what you want quicker? There’s nothing preventing this and in a market where the only golden rule is to make all of the money
as swiftly as possible and damn the consequences, it’s something that will
just keep happening. Oh. Oh, well that’s a shame. Saved me some money, I guess. Thanks to a lotta the nonsense surrounding controversies
with the Epic Games Store, a lot of people have decided to not take any of it seriously,
but I do still think there are serious concerns
to bring up with Epic, not just as a storefront
owner and a platform holder but as a company overall. There’s a lot about that
business and how it operates that I do not like, do not
appreciate and worry about. I was talking about this
with friend of the show and internet sloth Casey Explosion the other day where she pointed out that because Epic Games is a disruptive force and only really cares about
being a disruptive force, what happens if the Epic Games Store doesn’t work out the way they want it to? We’ve already seen with a lot of the diversified television
streaming channels, a lot of those end up falling apart, the smaller ones, things
like Seeso just disappeared, I think that’s the one. You know, they take these exclusive shows, some of them quite good,
and then just evaporate and you’re often left wondering, well, where is the show gonna go? where is the stuff I
was enjoying gonna go? And in any one of these
services that have splintered back from when we only
had one or two big things, you know, their future is uncertain. And that’s something to worry about, like, there shouldn’t
be one single entity, there should be competition, but when it splinters and
splinters and splinters and goes off in all these
different directions, some of them just aren’t gonna make it and they could take down some
good video games with them and that’s something to also
be concerned about with Epic. The fact that they have
this roadmap of content and they haven’t really met a lot of it, we’re still waiting for crucial elements. I bring this up a lot,
things like a shopping cart. There are many things, many conveniences that other storefronts
have and people have said, “Oh, well, give it time, give it time,” that Steam didn’t work out too well when it first occurred,
when it first appeared, it had so many years to get good. But, by the same token, other storefronts have had that time, that
exact amount of time, to learn from those mistakes. You know, if I brought out a
video game console right now and it didn’t even have HD, I couldn’t point to things
like the Sega Genesis and say, “Well, that
didn’t have HD at the time, “so cut me some slack!” Anyway, I’ve totally
gotten away from my point and I am too sleepy now to get back to it, so I’m literally just gonna end
the video, thank God for me. (energetic triumphant music) (Jim sighing)

100 thoughts on “An Epic Problem (The Jimquisition)

  1. Epic seems to capitalize on negativity, no pun intended, because it means success for them and money is an excellent shield from morale. That's why in this case the morale issue is relegated onto the developers who will be left to make up embellished justifications of their own should they take the deal.

  2. almost like they work like every other big business and steam and every other big platform. whining because this is competitive? bleh whatevs dude. you had this shit installed for fortnite like everyone else

  3. I hate that usage of "It's something we can't do" because it comes off like somekind of tech or legal issue, which is BS.

  4. Actually, the problem isn't capitalism, instead it's the game buying publics willness to support companies that act in ways which are anti consumer.

    Had Epic released the store in a more complete state, and actually put any effort to making the store consumer friendly I could be more understanding but instead they push out a bare framework of a store (it's not even complete enough to be considered early access) and instead simply throw money at developers, knowing that history has shown that the game buying public will line up for their products, no matter how poorly or how much abuse Epic subjects them to.

    It's sort of the same deal people ignore about Walmart opening in a new area. Walmart doesn't force any smaller stores to shut down, instead what forces these shutdowns is that the consumers, even those who rail against Walmart, stop shopping in the mom & pop stores because they can save a few bucks by going to Walmart.

    We, the Western consumer, have become our own worst enemy and instead of supporting our beliefs and voting with our wallets, we throw our beliefs aside to "save a few bucks," or to make sure we play whatever new title. Then we turn around and blame others for our own choices, be it Walmart, manufactures moving overseas, Epic or even Steam.

    Companies are run by people, and thus will do whatever they think they can get away with, and if we, in this case the game buying public, financially reward those working against us, why on earth should any if us expect their behavior to improve?

  5. Only reason I hadn't subscribed before now is becaus subscribing doesn't really _do anything_. regardless of settings, I'm still the last one to know when Bruva Alfabusa puts something out.

  6. Don't take the begging for likes and subscribes thing too seriously. :3 People just need reminders, is all. Despite liking videos and subscribing to channels being the one interactive feature of YouTube, at least 60 to 80% of the users don't even think to bother with it on a regular basis, they just watch the video and think to themselves "yeah that was a good video" and go on their merry way without booping any buttons to that effect.

  7. Unpopular opinion re:the harassment of people over these issues – I'm increasingly convinced that anyone with a verified online identity will someday need to be entirely segregated from any forum in which people are able to post anonymously. There's simply no way to stop people from doing this sort of thing short of having moderators spend every waking moment on such forums, and – as Jim alluded to – I'm tired to such interactions providing an easy deflection for valid criticism. (China ought to try this! "We vow to support the Hong Kong police, who've been unfairly harassed on social media! The real story here is how toxic the discussion has gotten!")

  8. I wonder what all those indie devs are going to do once their next project comes to release and EGS is not so eager to buy them out.

  9. Treating customers that aren't attacking anything and lumping all customers into one bad group is not right. That's not epic
    Regardless, Epic isn't helping any besides themselves. I wont be buying from the Epic Store

  10. so we're not gonna talk about how the ooblets devs were also mornonic shitslinging apes in this situation huh? i get your point, but tell the full fuckin story. both parties there were toxic.

    fuck epic.

  11. See the problem with EPIC is that they need to pull that head that stuck in their ass out and give developers the freedom to release on both. That's why I don't buy games from EPIC (while I do have it downloaded and installed) I only get my games when they are FREE each month.

  12. "also you're a dick." Yup. If you're harassing and threatening devs you're not the hero of the story. You're not on the right side. End of discussion.

  13. People werent as pissed with the developers of ooblets about the epic exclusivity as much at their shitty condenscending attitude towards the fans and people who didn't like it. Funny how you casually left that out.

    that said… the people who went on a toxic comment spree against the devs are pretty much scum of the earth.

  14. Not relevant to this episode, Jim, but thought you might find this interesting based on some of your previous Copyright and Youtube Problems related videos.

  15. Why not just kill EPIC then? If death threats only give them the leverage they wanted, then destroying their physical existence would cut the problem at the head wouldn't it?

  16. Microtransactions
    Epic store
    Todd Howard
    Epic store
    Squeek in a David Cage diss
    Steam needs quality control
    Capitalism bad
    Thinly-veiled political opinion on guns/capitalism/Rich people/Internet bullying, etc in the middle of any of the above video topics
    Epic store
    DARK SOULS!!!!
    76 videos on Fallout 76
    76 videos on Anthem
    Random wrestling montage
    Cringey pogs joke
    Cringey Boglins joke
    Skeletor voice

    There, I just gave you the plot of the channel. You don't have to watch any more videos now.

  17. I'd still rather buy my games on GOG if they're available on there. DRM-Free for me all the way. Also, many games have extra goodies along with the game too, so that's cool.

  18. I usually agree with Jim but not on this one. Steam is quietly enjoying sending their attack dogs to maul their competition. Dont get tricked into eliminating a company's competition for them. I dont think exclusives are anti consumer. Netflix shows arent available on Amazon. Fox shows arent available on TNT. Some iphone apps arent available on android. Some console games arent available on pc. Do you expect their business strategy to be a clone storefront of Steam? Thats not gonna make money. You're free to criticize Epic on other issues, but attacking them on exclusives is misguided.

  19. I wanted to add something else here in a separate comment from my original one. Just because there ARE toxic people going too far doesn't mean you should just lay down and take it, Jim. Giving up just because there are bad actors doesn't solve anything… it just gives the opposition more power. Absolutely you should separate yourself from the shitshow of fucked up people sending death threats, but if we just censored ourselves and sat down every. single. time. there were death threats… then nothing would get done. We know this, because almost every controversy has been mired with death threats and the people who love to abuse those death threats as positive PR. And yet we didn't stop fighting back then just because there were shit heads, and we managed to still get things done. There are always going to be toxic fucks who think it's okay to say whatever horrid thing they want. I mean, social media is full of teenagers who don't fully understand the consequences of their actions yet. And we keep making more teenagers because that's just how the world works. Sitting down and shutting up is how we end up vindicating Epic, these developers and other publishers who abuse that vocal minority to their benefit. We basically make it so that the only opposition is the self-defeating toxic shit heads. I mean… congrats on choosing to do nothing I guess. Was still a good video, but I disagree with your choice.

  20. EPIC should have waited a few more months before starting poaching games
    and implement at least some basic store functionality. I think that
    could have avoided a huge amount of the backlash.

    Because I get it.. Steam has a near monopoly on the market and getting
    people to leave a platform they have been using for many years is going
    to take more than just playing nice and being the better store. That
    didn't work for GoG and it wouldn't have worked for EPIC and so the
    choice of exclusive games makes sense even though as a consumer I don't
    like the practice.

    This is in no way an excuse for the pathetic state of the store and its features tho.
    I am very curious how the game market will look like in 2 to 5 years and
    I do hope EPIC does well. Having only one major company as the main
    game distribution platform is bad for everyone in the industry as well
    as the consumer. One thing many people don't realize while complaining
    about the number of distribution platforms many of the larger publishers
    released over the last few years is all due to Steam taking such a huge

    But hey, at least GoG Galaxy 2.0 is actually pretty good and makes the whole thing much easier

  21. Any developer who takes up the exclusive deal is an absolute idiot and deserves to lose their business. Epis is doing exactly what companies like Coles and Woolworths did here in Australia to milk farmers. They promised them a bigger cut if they only exclusively delivered milk to them. Once these suckers signed the papers, Coles lowered their share and the farmers are now committing suicide because they can't afford to pay for shit anymore. The same will happen to any game developer who gives their soul to Epic. Just you wait for it. And when that happens, I will have zero sympathy for them because they will have tanked their own business.

  22. I'm starting to genuinely worry. I always saw Steam as this immortal, indestructible giant that will be around for decades. Seeing the current state of things so worry that it might not be the case, and what happens to out libraries when it fails?

  23. I can understand Epic not wanting an indie game if it isn't an exclusive. Why push an indie game on your storefront to only then see people go and buy it on Steam, and let's face it that is what would happen. Hell look at the Witcher 3 as a AAA example. Rather than buy the Witcher 3 from GoG and give pretty much all the money to the company that made the game, most people went and bought it on Steam instead.

    People have had Steam for so long, and amassed a large collection of titles on it, that they are simply unwilling to look elsewhere when it comes to purchasing their games and it is hard to blame them.

    Ruthlessly pursuing exclusives is the only way a company has to get people to look outside of Steam when it comes to purchasing games.

  24. If a team gets it's money from a kickstarter supported by the comunity while promising access on a particular platform, and then takes the option away once they've already spent the money, they deserve the comeuppance indie dev or not. That's the kind of shit that pisses people off.

  25. How about having physical copies of games that are drm-free/without live service and sold by said company. I’d rather own a physical copy of games these days without the oversight of said companies tech departments.
    Maybe it’s just wishful thinking I suppose.🤓

  26. I would like a lot more videos if I could just remember to. If I remember after I've already clicked away. NOPE. That red bar at the bottom will reset, and I'll be confused in a week if I saw it or not.

  27. Listening to Jim start devolving into a "Capitalism is the root of evil" rant is like when your crazy uncle starts off making some good points about some problem in the government, but then derails himself on a topic about how public schools are teaching black children that they should get abortions.

  28. Oh gee, an entity with legitimate problems that should be criticized is getting vindicated because a lot of the online "critics" are juvenile, loud mouth, bigoted and hateful morons who make actual criticism of the entity increasingly difficult without getting categorized with the aforementioned morons.

    You know, this situation sounds very familiar. "cough" "cough" Disney-era Star Wars" "cough" "cough" Star Wars: The Last Jedi" "cough" "cough" Rian Johnson" "cough" "motherfucking cough".

  29. Then: Indie devs launch games on switch exclusively, because they can stand out on the storefront and make more sales than they would being lost in all the crap on Steam. That was GOOD remember.
    Hmm Switch, with its feature poor multiplayer, voice chat, mod support etc and requirement to own a console, like a really feature stripped version of steam.
    But that was GOOD. Right. Too bad if you don't own a switch! Just buy one, eh?

    NOW: Indie devs take Epic deal so they can stand out on the storefront and pay their mortgages, and now thats bad.
    Oh but thats a feature poor, worse experience. Just like switch. Except its free.
    Thats bad. Though. Because, Epic has money to push your game? And they can publicise your game and ensure you succeed as a dev with guaranteed money? That does sound bad doesnt it.

    If you are going to defend a monopoly (steam) can you be anti-capitalist at the same time? Would it help if Steam was a state run non-profit? Because it really isnt! If steam is worried it needs to react. If it fails to react, it should FAIL. Steam must also have pots and pots of money right? The fact is you may do them a favour and blindly ignore the competition. (Nah I need those achievements. And trading cards!) Steam is clearly not too worried… yet.

    Its like saying I love Intel and Nvidia because well, most people have intel and Nvidia. And we know they have been price gouging us for years because there hasn't been any real competition. And now there might be some competition to make prices drop. We should be saying YES finally.

    Would you still be complaining about epic exclusivity if they moderated their content (like steam doesn't). Had a review system (that cant be abused for personal vendettas or adjenda like steams one is). Had the achievements, trading cards ( which are pointless) friends list and chat (both inferior to discord), mod support (usually via a third party app), shopping cart, videos (like a worse youtube) , wishlist (full of stuff you dont really want, and will never actually buy unless its on deep deep sale, then realise that you dont have time to play anyway) in place? Would that be OK then? Are you willing to let them get to that stage, or are you too happy slamming them the whole time? Do you know how pathetic it sounds slamming them for not having a shopping cart? Maybe you buy multiple games at once and resent two mouse clicks of your time. Its wierd that that is a problem. Yet having to go through a list of steam games, and having to click on each thumbnail to get it to go big, then add to cart then go back to the list by pressing back twice, then scrolling back to where you got to in the list of games because it put you back to the start, and then clicking the next game in the list, is SOO much easier on steam? Is it? Is it though? No.
    I enjoyed playing Observation. A game I bought and would probably never have seen on the steam storefront. Well done those devs.
    The game was totally unaffected by being on Epic and not Steam. So ptttthhh! (Raspberry noises)

  30. Asshats throwing fits bear no reflection on your video, Jim. The idea that you're 'partaking in the harassment' is only valid if your video itself was harassment. I don't think it was.
    As you say, these shit-flinging morons are making the problem worse by arming Epic with excuses, and the idea that your video was part of this harassment only plays into their hands.
    Responsibility isn't something you can transfer from one person to another without lying. You're responsible for what you've done, Jim. Asshats are responsible for what they've done.
    Anything else, is a lie. You shouldn't be complicit to lies, Jim. In removing your video you've gained the false appearance of distancing yourself, while in truth you were never close.

  31. Me when you just stood there at the end:
    "Are you just gonna to stand there like a lemon? Wouldn't you rather be smashing things?"
    – Kid from Fable

  32. I won't boycott a game JUST because it's on the Epic store. But I WILL boycott any game/dev/publisher that takes Epic exclusivity deals. Originally, I was going to wait for the Switch version of Darq, though the game always interested me (I liked Limbo and Inside also). But after what the dev did, I picked it up on Steam too. I'm still going to get the Switch version when it comes out. But yeah, Epic is a really shady company, they're basically like the Mafia running a protection racket. I will not touch them with a 100 foot pole.

  33. The only way we will be able to hurt epic, is by not buying their shit.

    They are trying to be hostage takers and the only way to deal with them is to not give in.

  34. I think a large majority of people understand why indie developers take the epic deal, it’s just when the developers are such pricks about it, that people start to be toxic. I in no way support the harassment the Ooblets developers got, but they should have saw it coming when they insulted and berated their community.

  35. I disagree. Developers, even the smallest indie developer, has a choice when deciding to take Epic's deal. I, as a consumer, have a choice about supporting or discouraging that choice with the time-honored tradition of "voting with my wallet". That's why I bought DARQ, and will not be buying Hades. I've enjoyed some of Supergiant's work in the past, but none of their games are worth supporting them choosing to take an anti-consumer deal. I encourage everyone who cares about this to do the same.

    When you make a deal with the devil, you don't get to blame the devil.

    That said, don't send threats. That just makes you a worthless flaccid dick.

  36. Look at that. Making a complete 180 on Epic being awesome and that the exclusivity is great. Great job there, bub.

  37. Hey cool jab at Ion Fury. Now why don't you actually go into the "transphobic" and "sexist" remarks they made, yeah? Instead of just showing the most misleading bullshit headline as of late.

  38. If a store front such as Epic want to repair their reputation, they probably should do something about their business plan and controversies like these wouldn´t happen. Or even better, reverse the trend of the cAAApitalism thing and no one else would do the same thing.

  39. Was a bit weird to get an Epic Store account for Control, when they don't even have support for wishlisting or gifting…how is this a storefront for a billion dollar company?

  40. I 100% disagree with your opinion on oblets. THEY are the ones who started the flame war by insulting their fans. Therefore the fans were well in their rights to respond the way they did

  41. EPIC exec's and several bus loads of raging FANatics roaring your way. How dare you be fair, unbiased, and tell the truth. Like the claws. Already subscribed, and always hit the like button.

  42. Hate Speech isn't real. Thank you.
    Also, you don't get harassed off a platform. You throw a fit, then stomp out of the room, and slam the door. It's childish, shut up.
    The REEEEEich is evul!

  43. The whole "someone acted like a tit on the internet and allegedly got a death threat, so that absolves them of all wrong doing" is such a profoundly old and frankly gay take, which is to be expected from Jim. Whenever he comments on matters that don't exclusively pertain to the how the video game industry functions, his sugar crusted brain turns to mush.

  44. People LOVE Capitalism that is unchecked by Government….until THEY are the ones to pay the price PERSONALLY! As long as SOMEONE ELSE is paying the price, then it's AMAZING!!!

    Corporations are our friends! We can trust them! Which is why they poison a town's water supply and then lie about how GOOD it is for them! That's totally what friend do…right??

    I mean this is the problem when you have Corporations without proper oversight: They do NOT care about their consumers…they only care about their WALLETS

  45. you know you Epic defenders are forgetting one major problem: Epic is tied to China. Now if you want to just hand over all your information then thats on you but the rest of us don't. At&T and Verizon have been in competition for ages and bought up the market at any opportunity but no one has a problem with that. The debate is not about free market unregulated capitalism but about the exploitation of its consumers to further more nefarious practices within the Chinese government. If GOG was doing this no one would bat an eye. The only reason it has gotten this bad is Epic is a shell company for a very real threat to its users systems. The same argument could be made about Disney currently. But all Disney wants to do is make money off of all the properties its purchased. And that concept inherently isn't the problem. Sony has had playstation exclusives for ages and we never balked this much about it. Personally I have zero problems with the way Epic is trying to breathe competition to the market. What I have a problem with is the blood money backing the company.

  46. 1. Steam is fine, I absolutely reject the supposed criticisms of that platform. Could it be better? Sure. That's always true. But it is a wonderful, feature-rich platform that's #1 for good goddamned reasons.

    2. The "OMG gAmERz ArE sO HaTefUL aNd AbUsiVe" trope is a strawman and I'm disgusted with people passing off a vocal minority as representative of the whole. Those trolls (likely further exaggerated by individuals using multiple sock-puppet accounts) do not even remotely represent those of us who are sick of these companies dicking their customers over.

    3. There is no justifiable reason to engage in exclusivity deals, period. I reject the "oh the indie devs need the money" excuse. Better a game not get made than only get made through such BS.

  47. I am honestly curious how these abusers get to the devs. If I were getting a lot of shit from angry morons online, I would try my very best to sidestep that shit and not engage with it. I mean, big name celebrities have to deal with a lot of weird and sometimes hateful shit, they manage somehow. I'm not without sympathies but I wonder how much unnecessary damage is being done because the affected don't know how to properly deal with this kind of negative attention.
    If people show up at your home or call your phone however, really intruding into your personal space that you have not voluntarily shared, that shit is so beyond discussing, that needs to be penalized. At that point it's off the rails.
    But I do like to distinguish between being harassed on a forum or chat or website that you would have to willingly go to and harassment that is physically inescapable. That doesn't mean that internet harassment is dandy and all fine, it does mean however that it's far less of an impacting problem if you deal with it correctly.
    However if you feel the need/responsibility to engage with all that hate and then fall victim to the sheer amount and volatility, making you depressed and inviting self doubt, that's your decision. The result of that decision is partly on you. That's right, I just victim blamed your ass! Why? Because I care.
    This shit isn't gonna get solved anytime soon. And should there be any heavy handed regulation/moderation of customer feedback it's going to probably lessen this behavior to a degree but will also lead down a nasty road. Any way you look at it, it isn't a good situation to be in so if you can do anything to limit the damage to your psyche, shouldn't you do that even if it's something you feel you shouldn't have to do? Even if you think it's other people's responsibility to fix this, to refrain from causing trouble. Since that isn't going to change jack shit in the moment.
    When everyone should be helping but nobody is, when something is happening to you that shouldn't happen to anybody, decrying your fate isn't gonna save you, your actions are. Be smart about it. Stay strong.

  48. The funny thing is when you take a step back and look at this, it’s shockingly similar to the console wars of Nintendo/Sega and Sony/Microsoft. Hell, it wasn’t that long ago when Sony bought exclusive rights to earlier content in third-party games, if not the games themselves. Epic’s business model is not new, it just happens to be the first time PC gamers have really had to deal with this level of exclusivity (as opposed to the pre-order exclusives of the “Physical Copy” age). Hell, considering how console exclusivity costs several hundred dollars (on top of game costs) to overcome I really wouldn’t mind the exclusivity so long as companies didn’t pull this bait-and-switch or offered pre-order players the option to switch to Epic free of charge.

    Rather than endorsing or condemning Epic’s attempt to dethrone Steam, why not have a third company come in to balance things out? Pull a “Romance of Three Kingdoms” where any time either Steam or Epic grow too absurd the other would essentially team up with this hypothetical third company to keep them in check. It’s a business model we really haven’t had in some time even on consoles, with modern Nintendo usually considered somehow separate from the Sony/Microsoft rivalry. It’s not perfect, but it’s better than punishing gamers for corporate pissing matches.

  49. What you are not seeing is that Epic like it or not has free'd up the market space leaving room for potential future companies to fill a slot in a wanting market. At least Epic will let investors feel more lax at putting money into a future hosting site that blows your mind. That is the beauty of Capitalism.

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